Source code for music21.common.objects

# ------------------------------------------------------------------------------
# Name:         common/objects.py
# Purpose:      Commonly used Objects and Mixins
#
# Authors:      Michael Scott Asato Cuthbert
#               Christopher Ariza
#
# Copyright:    Copyright © 2009-2015 Michael Scott Asato Cuthbert
# License:      BSD, see license.txt
# ------------------------------------------------------------------------------
from __future__ import annotations

__all__ = [
    'defaultlist',
    'SingletonCounter',
    'RelativeCounter',
    'SlottedObjectMixin',
    'EqualSlottedObjectMixin',
    'FrozenObject',
    'Timer',
]

import collections
import inspect
import time
import weakref


[docs] class RelativeCounter(collections.Counter): ''' A counter that iterates from most common to least common and can return new RelativeCounters that adjust for proportion or percentage. >>> l = ['b', 'b', 'a', 'a', 'a', 'a', 'c', 'd', 'd', 'd'] + ['e'] * 10 >>> rc = common.RelativeCounter(l) >>> for k in rc: ... print(k, rc[k]) e 10 a 4 d 3 b 2 c 1 Ties are iterated according to which appeared first in the generated list. >>> rcProportion = rc.asProportion() >>> rcProportion['b'] 0.1 >>> rcProportion['e'] 0.5 >>> rcPercentage = rc.asPercentage() >>> rcPercentage['b'] 10.0 >>> rcPercentage['e'] 50.0 >>> for k, perc in rcPercentage.items(): ... print(k, perc) e 50.0 a 20.0 d 15.0 b 10.0 c 5.0 ''' # pylint:disable=abstract-method def __iter__(self): sortedKeys = sorted(super().__iter__(), key=lambda x: self[x], reverse=True) yield from sortedKeys
[docs] def items(self): for k in self: yield k, self[k]
[docs] def asProportion(self): selfLen = sum(self[x] for x in self) outDict = {} for y in self: outDict[y] = self[y] / selfLen # noinspection PyTypeChecker new = self.__class__(outDict) return new
[docs] def asPercentage(self): selfLen = sum(self[x] for x in self) outDict = {} for y in self: outDict[y] = self[y] * 100 / selfLen # noinspection PyTypeChecker new = self.__class__(outDict) return new
[docs] class defaultlist(list): ''' Call a function for every time something is missing: >>> a = common.defaultlist(lambda:True) >>> a[5] True ''' def __init__(self, fx): super().__init__() self._fx = fx def _fill(self, index): while len(self) <= index: self.append(self._fx()) def __setitem__(self, index, value): self._fill(index) list.__setitem__(self, index, value)
[docs] def __getitem__(self, index): self._fill(index) return list.__getitem__(self, index)
_singletonCounter = {'value': 0}
[docs] class SingletonCounter: ''' A simple counter that can produce unique numbers (in ascending order) regardless of how many instances exist. Instantiate and then call it. >>> sc = common.SingletonCounter() >>> v0 = sc() >>> v1 = sc() >>> v1 > v0 True >>> sc2 = common.SingletonCounter() >>> v2 = sc2() >>> v2 > v1 True ''' def __init__(self): pass def __call__(self): post = _singletonCounter['value'] _singletonCounter['value'] += 1 return post
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[docs] class SlottedObjectMixin: r''' Provides template for classes implementing slots allowing it to be pickled properly, even if there are weakrefs in the slots, or it is subclassed by something that does not define slots. Only use SlottedObjectMixins for objects that we expect to make so many of that memory storage and speed become an issue. Thus, unless you are Xenakis, Glissdata is probably not the best example: >>> import pickle >>> class Glissdata(common.SlottedObjectMixin): ... __slots__ = ('time', 'frequency') >>> s = Glissdata() >>> s.time = 0.125 >>> s.frequency = 440.0 >>> #_DOCS_SHOW out = pickle.dumps(s) >>> #_DOCS_SHOW pickleLoad = pickle.loads(out) >>> pickleLoad = s #_DOCS_HIDE -- cannot define classes for pickling in doctests >>> pickleLoad.time, pickleLoad.frequency (0.125, 440.0) OMIT_FROM_DOCS >>> class BadSubclass(Glissdata): ... pass >>> bsc = BadSubclass() >>> bsc.amplitude = 2 >>> #_DOCS_SHOW out = pickle.dumps(bsc) >>> #_DOCS_SHOW outLoad = pickle.loads(out) >>> outLoad = bsc #_DOCS_HIDE -- cannot define classes for pickling in doctests >>> outLoad.amplitude 2 This is in OMIT ''' # CLASS VARIABLES # __slots__: tuple[str, ...] = () # SPECIAL METHODS # def __getstate__(self): if getattr(self, '__dict__', None) is not None: state = self.__dict__.copy() else: state = {} slots = self._getSlotsRecursive() for slot in slots: sValue = getattr(self, slot, None) if isinstance(sValue, weakref.ReferenceType): sValue = sValue() print(f'Warning: uncaught weakref found in {self!r} - {slot}, ' + 'will not be wrapped again') state[slot] = sValue return state def __setstate__(self, state): for slot, value in state.items(): setattr(self, slot, value) def _getSlotsRecursive(self): ''' Find all slots recursively. A private attribute so as not to change the contents of inheriting objects private interfaces: >>> b = beam.Beam() >>> sSet = b._getSlotsRecursive() sSet is a set -- independent order. Thus, for the doctest we need to preserve the order: >>> sorted(list(sSet)) ['_editorial', '_style', 'direction', 'id', 'independentAngle', 'number', 'type'] When a normal Beam won't cut it: >>> class FunkyBeam(beam.Beam): ... __slots__ = ('funkiness', 'groovability') >>> fb = FunkyBeam() >>> sSet = fb._getSlotsRecursive() >>> sorted(list(sSet)) ['_editorial', '_style', 'direction', 'funkiness', 'groovability', 'id', 'independentAngle', 'number', 'type'] ''' slots = set() for cls in self.__class__.mro(): slots.update(getattr(cls, '__slots__', ())) return slots
[docs] class EqualSlottedObjectMixin(SlottedObjectMixin): ''' Same as above, but __eq__ and __ne__ functions are defined based on the slots. Slots are the only things compared, so do not mix with a __dict__ based object. The equal comparison ignores differences in .id ''' __slots__: tuple[str, ...] = ()
[docs] def __eq__(self, other): if type(self) is not type(other): return False for thisSlot in self._getSlotsRecursive(): if thisSlot == 'id': continue if getattr(self, thisSlot) != getattr(other, thisSlot): return False return True
def __ne__(self, other): ''' Defining __ne__ explicitly so that it inherits the same as __eq__ ''' return not (self == other)
# my own version which Ned Batchelder (as usual) already anticipated: # https://stackoverflow.com/questions/4828080/how-to-make-an-immutable-object-in-python
[docs] class FrozenObject(EqualSlottedObjectMixin): __slots__: tuple[str, ...] = () def _check_init(self, key=None) -> bool: if key == '__class__': return True if not getattr(self, 'frozen', True): return True for st in inspect.stack(): if (st.frame.f_code.co_name in ('__init__', '__new__', '__setstate__') and 'self' in st.frame.f_locals and st.frame.f_locals['self'].__class__ == self.__class__): return True raise TypeError(f'This {self.__class__.__name__} instance is immutable.') def __setattr__(self, key: str, value): self._check_init(key) super().__setattr__(key, value) def __delattr__(self, key: str): self._check_init(key) super().__delattr__(key) def __setitem__(self, key, value): if hasattr(super(), '__setitem__'): self._check_init() super().__setitem__(key, value) raise TypeError(f'{self.__class__} object is not subscriptable') def __delitem__(self, key): if hasattr(super(), '__delitem__'): self._check_init() super().__delitem__(key) raise TypeError(f'{self.__class__} object is not subscriptable') def __hash__(self) -> int: out = [] for s in self._getSlotsRecursive(): out.append((s, getattr(self, s))) return hash(tuple(out))
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[docs] class Timer: ''' An object for timing. Call it to get the current time since starting. >>> timer = common.Timer() >>> now = timer() >>> import time #_DOCS_HIDE >>> time.sleep(0.01) #_DOCS_HIDE -- some systems are extremely fast or have wide deltas >>> nowNow = timer() >>> nowNow > now True Call `stop` to stop it. Calling `start` again will reset the number >>> timer.stop() >>> stopTime = timer() >>> stopNow = timer() >>> stopTime == stopNow True All this had better take less than one second! >>> stopTime < 1 True ''' def __init__(self): # start on init self._tStart = time.time() self._tDif = 0 self._tStop = None
[docs] def start(self): ''' Explicit start method; will clear previous values. Start always happens on initialization. ''' self._tStart = time.time() self._tStop = None # show that a new run has started so __call__ works self._tDif = 0
[docs] def stop(self): self._tStop = time.time() self._tDif = self._tStop - self._tStart
[docs] def clear(self): self._tStop = None self._tDif = 0 self._tStart = None
def __call__(self): ''' Reports current time or, if stopped, stopped time. ''' # if stopped, gets _tDif; if not stopped, gets current time if self._tStop is None: # if not stopped yet timeDifference = time.time() - self._tStart else: timeDifference = self._tDif return timeDifference def __str__(self): if self._tStop is None: # if not stopped yet timeDifference = time.time() - self._tStart else: timeDifference = self._tDif return str(round(timeDifference, 3))
if __name__ == '__main__': import music21 music21.mainTest()