Source code for music21.style

# -----------------------------------------------------------------------------
# Name:         style.py
# Purpose:      Music21 classes for non-analytic display properties
#
# Authors:      Michael Scott Asato Cuthbert
#
# Copyright:    Copyright © 2016-2022 Michael Scott Asato Cuthbert
# License:      BSD, see license.txt
# -----------------------------------------------------------------------------
'''
The style module represents information about the style of a Note, Accidental,
etc. such that precise positioning information, layout, size, etc. can be specified.
'''
from __future__ import annotations

import typing as t
import unittest

from music21 import common
from music21 import exceptions21
from music21.prebase import ProtoM21Object


if t.TYPE_CHECKING:
    from music21 import editorial


class TextFormatException(exceptions21.Music21Exception):
    pass


[docs] class Enclosure(common.StrEnum): RECTANGLE = 'rectangle' SQUARE = 'square' OVAL = 'oval' CIRCLE = 'circle' BRACKET = 'bracket' TRIANGLE = 'triangle' DIAMOND = 'diamond' PENTAGON = 'pentagon' HEXAGON = 'hexagon' HEPTAGON = 'heptagon' OCTAGON = 'octagon' NONAGON = 'nonagon' DECAGON = 'decagon' INVERTED_BRACKET = 'inverted-bracket' NO_ENCLOSURE = 'none'
[docs] class Style(ProtoM21Object): ''' A style object is a lightweight object that keeps track of information about the look of an object. >>> st = style.Style() >>> st.units 'tenths' >>> st.absoluteX is None True >>> st.absoluteX = 20.4 >>> st.absoluteX 20.4 ''' _DOC_ATTR: dict[str, str] = { 'hideObjectOnPrint': ''' If set to `True`, the Music21Object will not print upon output (only used in MusicXML output at this point and in Lilypond output for notes, chords, and rests). ''', 'units': ''' What distances are measured in. The default "tenths" is a concept borrowed from MusicXML which refers to 1/10th of the distance between two staff lines. It is currently also the only supported unit. ''', } def __init__(self) -> None: self.size = None self.relativeX: float|int|None = None self.relativeY: float|int|None = None self.absoluteX: float|int|None = None # managed by property below. self._absoluteY: float|int|None = None # None means enclosure is left unspecified, NO_ENCLOSURE means # explicitly that there is no enclosure. self._enclosure: Enclosure|None = None # how should this symbol be represented in the font? # SMuFL characters are allowed. self.fontRepresentation = None self.color: str|None = None self.units: str = 'tenths' self.hideObjectOnPrint: bool = False self.dashLength: float|int|None = None self.spaceLength: float|int|None = None @property def enclosure(self) -> Enclosure|None: ''' Get or set the enclosure as a style.Enclosure enum (or None, which means the enclosure is left unspecified). Valid names are: * "rectangle"/style.Enclosure.RECTANGLE, * "square"/style.Enclosure.SQUARE, * "oval"/style.Enclosure.OVAL, * "circle"/style.Enclosure.CIRCLE, * "bracket"/style.Enclosure.BRACKET, * "inverted-bracket"/style.Enclosure.INVERTED_BRACKET (output in musicxml 4 only) * "none"/style.Enclosure.NO_ENCLOSURE * None (i.e. enclosure is unspecified) or the following other shapes with their ALLCAPS Enclosure equivalents: triangle, diamond, pentagon, hexagon, heptagon, octagon, nonagon, or decagon. >>> tst = style.TextStyle() >>> tst.enclosure = None >>> tst.enclosure = style.Enclosure.RECTANGLE >>> tst.enclosure <Enclosure.RECTANGLE> Setting as a string is still supported, but is converted to an enum. >>> tst.enclosure = 'octagon' >>> tst.enclosure <Enclosure.OCTAGON> Setting an invalid enclosure raises a TextFormatException. >>> tst.enclosure = 'parabola' Traceback (most recent call last): music21.style.TextFormatException: Not a supported enclosure: 'parabola' OMIT_FROM_DOCS Similarly for non-strings: >>> tst.enclosure = 4 Traceback (most recent call last): music21.style.TextFormatException: Not a supported enclosure: 4 * Changed in v9.7: We now differentiate between no enclosure (Enclosure.NO_ENCLOSURE) and unspecified enclosure (None). ''' return self._enclosure @enclosure.setter def enclosure(self, value: Enclosure|str|None): if value is None: self._enclosure = value elif isinstance(value, Enclosure): self._enclosure = value elif isinstance(value, str): try: enc_value = Enclosure(value.lower()) except ValueError as ve: raise TextFormatException(f'Not a supported enclosure: {value!r}') from ve self._enclosure = enc_value else: raise TextFormatException(f'Not a supported enclosure: {value!r}') def _getAbsoluteY(self): return self._absoluteY def _setAbsoluteY(self, value): if value is None: self._absoluteY = None elif value == 'above': # TODO: convert to Enum and keep it self._absoluteY = 10 elif value == 'below': self._absoluteY = -70 else: try: self._absoluteY = common.numToIntOrFloat(value) except ValueError as ve: raise TextFormatException( f'Not a supported absoluteY position: {value!r}' ) from ve absoluteY = property(_getAbsoluteY, _setAbsoluteY, doc=''' Get or set the vertical position, where 0 is the top line of the staff and units are whatever is defined in `.units`, generally "tenths", meaning 1/10th of a staff space. Other legal positions are 'above' and 'below' which are synonyms for 10 and -70 respectively (for 5-line staves; other staves are not yet implemented). This behavior may change in music21 v8 or after. >>> te = style.Style() >>> te.absoluteY = 10 >>> te.absoluteY 10 >>> te.absoluteY = 'below' >>> te.absoluteY -70 Setting an invalid position raises a TextFormatException. >>> te.absoluteY = 'hello' Traceback (most recent call last): music21.style.TextFormatException: Not a supported absoluteY position: 'hello' ''')
[docs] class NoteStyle(Style): ''' A Style object that also includes stem and accidental style information. Beam style is stored on the Beams object. Lyric style is stored on the Lyric object. ''' _DOC_ATTR: dict[str, str] = { 'stemStyle': ''' An optional style.Style object describing what the stem looks like. >>> n = note.Note() >>> n.style.stemStyle is None True Note that stemStyle is not created automatically. Users must instantiate a :class:`~music21.style.Style` object. >>> n.style.stemStyle = style.Style() >>> n.style.stemStyle.color = 'red' ''', 'accidentalStyle': ''' An optional style.Style object describing what the accidental looks like. >>> n = note.Note() >>> n.style.accidentalStyle is None True Note that accidentalStyle is not created automatically. Users must instantiate a :class:`~music21.style.Style` object. >>> n.style.accidentalStyle = style.Style() >>> n.style.accidentalStyle.relativeX = -2.0 Note: do not use .hideObjectOnPrint in accidentalStyle to hide the accidental. Set the displayType on the Accidental itself. This object may eventually move to Note.pitch.accidental.style. ''', 'noteSize': ''' An optional string representing the size of the note as a type of note. Valid values are None (=normal), `'cue'`, `'grace'`, `'graceCue'`, and `'large'` (taken from MusicXML, with "graceCue" replacing "grace-cue"). ''', } def __init__(self) -> None: super().__init__() self.stemStyle: Style|None = None self.accidentalStyle: Style|None = None self.noteSize: str|None = None # can be 'cue' etc.
[docs] class TextStyle(Style): ''' A Style object that also includes text formatting. >>> ts = style.TextStyle() >>> ts.classes ('TextStyle', 'Style', 'ProtoM21Object', 'object') ''' def __init__(self): super().__init__() self._fontFamily = None self._fontSize = None self._fontStyle = None self._fontWeight = None self._letterSpacing = None self.lineHeight = None self.textDirection = None self.textRotation = None self.language = None # this might be a complex device -- underline, overline, line-through etc. self.textDecoration = None self._justify = None self._alignHorizontal = None self._alignVertical = None def _getAlignVertical(self): return self._alignVertical def _setAlignVertical(self, value): # TODO: convert to StrEnum if value in (None, 'top', 'middle', 'bottom', 'baseline'): self._alignVertical = value else: raise TextFormatException(f'Invalid vertical align: {value!r}') alignVertical = property(_getAlignVertical, _setAlignVertical, doc=''' Get or set the vertical align. Valid values are top, middle, bottom, baseline or None. >>> te = style.TextStyle() >>> te.alignVertical = 'top' >>> te.alignVertical 'top' Invalid vertical aligns raise a TextFormatException: >>> te.alignVertical = 'hello' Traceback (most recent call last): music21.style.TextFormatException: Invalid vertical align: 'hello' ''') def _getAlignHorizontal(self): return self._alignHorizontal def _setAlignHorizontal(self, value): if value in (None, 'left', 'right', 'center'): self._alignHorizontal = value else: raise TextFormatException(f'Invalid horizontal align: {value!r}') alignHorizontal = property(_getAlignHorizontal, _setAlignHorizontal, doc=''' Get or set the horizontal alignment. Valid values are left, right, center, or None. >>> te = style.TextStyle() >>> te.alignHorizontal = 'right' >>> te.alignHorizontal 'right' Invalid horizontal aligns raise a TextFormatException: >>> te.alignHorizontal = 'hello' Traceback (most recent call last): music21.style.TextFormatException: Invalid horizontal align: 'hello' ''') @property def justify(self) -> str|None: ''' Get or set the justification. Valid values are left, center, right, full (not supported by MusicXML), and None. >>> tst = style.TextStyle() >>> tst.justify = 'center' >>> tst.justify 'center' Invalid values raise a TextFormatException. >>> tst.justify = 'hello' Traceback (most recent call last): music21.style.TextFormatException: Not a supported justification: 'hello' ''' return self._justify @justify.setter def justify(self, value: str|None): if value is None: self._justify = None else: if value.lower() not in ('left', 'center', 'right', 'full'): raise TextFormatException(f'Not a supported justification: {value!r}') self._justify = value.lower() @property def fontStyle(self) -> str|None: ''' Get or set the style, as normal, italic, bold, and bolditalic. None is currently an acceptable value which should be "normal". >>> tst = style.TextStyle() >>> tst.fontStyle = 'bold' >>> tst.fontStyle 'bold' Invalid values raise a TextFormatException. >>> tst.fontStyle = 'hello' Traceback (most recent call last): music21.style.TextFormatException: Not a supported fontStyle: 'hello' ''' return self._fontStyle @fontStyle.setter def fontStyle(self, value: str|None) -> None: if value is None: self._fontStyle = None else: if value.lower() not in ('italic', 'normal', 'bold', 'bolditalic'): raise TextFormatException(f'Not a supported fontStyle: {value!r}') self._fontStyle = value.lower() def _getWeight(self): return self._fontWeight def _setWeight(self, value): if value is None: self._fontWeight = None else: if value.lower() not in ('normal', 'bold'): raise TextFormatException(f'Not a supported fontWeight: {value}') self._fontWeight = value.lower() # TODO: figure out if we want to use fontStyle for all weights. fontWeight = property(_getWeight, _setWeight, doc=''' Get or set the weight, as normal, or bold. >>> tst = style.TextStyle() >>> tst.fontWeight = 'bold' >>> tst.fontWeight 'bold' ''') def _getSize(self): return self._fontSize def _setSize(self, value): if value is not None: try: value = common.numToIntOrFloat(value) except ValueError: pass # MusicXML font sizes can be CSS strings. # raise TextFormatException(f'Not a supported size: {value}') self._fontSize = value fontSize = property(_getSize, _setSize, doc=''' Get or set the size. Best, an int or float, but also a css font size. >>> tst = style.TextStyle() >>> tst.fontSize = 20 >>> tst.fontSize 20 ''') def _getLetterSpacing(self): return self._letterSpacing def _setLetterSpacing(self, value): if value != 'normal' and value is not None: # convert to number try: value = float(value) except ValueError as ve: raise TextFormatException( f'Not a supported letterSpacing: {value!r}' ) from ve self._letterSpacing = value letterSpacing = property(_getLetterSpacing, _setLetterSpacing, doc=''' Get or set the letter spacing. >>> tst = style.TextStyle() >>> tst.letterSpacing = 20 >>> tst.letterSpacing 20.0 >>> tst.letterSpacing = 'normal' ''') @property def fontFamily(self): ''' Returns a list of font family names associated with the style, or sets the font family name list. If a single string is passed then it is converted to a list. >>> ts = style.TextStyle() >>> ff = ts.fontFamily >>> ff [] >>> ff.append('Times') >>> ts.fontFamily ['Times'] >>> ts.fontFamily.append('Garamond') >>> ts.fontFamily ['Times', 'Garamond'] >>> ts.fontFamily = 'Helvetica, sans-serif' >>> ts.fontFamily ['Helvetica', 'sans-serif'] ''' if self._fontFamily is None: self._fontFamily = [] return self._fontFamily @fontFamily.setter def fontFamily(self, newFamily): if common.isIterable(newFamily): self._fontFamily = newFamily else: self._fontFamily = [f.strip() for f in newFamily.split(',')]
[docs] class TextStylePlacement(TextStyle): ''' TextStyle plus a placement attribute. ''' def __init__(self): super().__init__() self.placement = None
[docs] class BezierStyle(Style): ''' From the MusicXML Definition. ''' def __init__(self): super().__init__() self.bezierOffset = None self.bezierOffset2 = None self.bezierX = None self.bezierY = None self.bezierX2 = None self.bezierY2 = None
[docs] class LineStyle(Style): ''' From the MusicXML Definition. Defines lineShape ('straight', 'curved' or None) lineType ('solid', 'dashed', 'dotted', 'wavy' or None) dashLength (in tenths) spaceLength (in tenths) ''' def __init__(self): super().__init__() self.lineShape = None self.lineType = None self.dashLength = None self.spaceLength = None
[docs] class StreamStyle(Style): ''' Includes several elements in the MusicXML <appearance> tag in <defaults> along with <music-font> and <word-font>. ''' def __init__(self): super().__init__() self.lineWidths = [] # two-tuples of type, width measured in tenths self.noteSizes = [] # two-tuples of type and percentages of the normal size self.distances = [] # two-tuples of beam or hyphen and tenths self.otherAppearances = [] # two-tuples of type and tenths self.musicFont = None # None or a TextStyle object self.wordFont = None # None or a TextStyle object self.lyricFonts = [] # a list of TextStyle objects self.lyricLanguages = [] # a list of strings self.printPartName = True self.printPartAbbreviation = True # can be None -- meaning no comment, # 'none', 'measure', or 'system'... self.measureNumbering = None self.measureNumberStyle = None
[docs] class BeamStyle(Style): ''' Style for beams. ''' def __init__(self): super().__init__() self.fan = None
[docs] class StyleMixin(common.SlottedObjectMixin): ''' Mixin for any class that wants to support style and editorial, since several non-music21 objects, such as Lyrics and Accidentals will support Style. Not used by Music21Objects because of the added trouble in copying etc. so there is code duplication with base.Music21Object ''' # anytime something is changed here, change in base.Music21Object and vice versa _styleClass = Style __slots__ = ('_style', '_editorial') def __init__(self) -> None: # no need to call super().__init__() on SlottedObjectMixin # This might be dangerous though self._style: Style|None = None self._editorial: editorial.Editorial|None = None @property def hasStyleInformation(self) -> bool: ''' Returns True if there is a :class:`~music21.style.Style` object already associated with this object, False otherwise. Calling .style on an object will always create a new Style object, so even though a new Style object isn't too expensive to create, this property helps to prevent creating new Styles more than necessary. >>> lObj = note.Lyric('hello') >>> lObj.hasStyleInformation False >>> lObj.style <music21.style.TextStylePlacement object at 0x10b0a2080> >>> lObj.hasStyleInformation True ''' if not hasattr(self, '_style'): return False return self._style is not None @property def style(self) -> Style: ''' Returns (or Creates and then Returns) the Style object associated with this object, or sets a new style object. Different classes might use different Style objects because they might have different style needs (such as text formatting or bezier positioning) Eventually will also query the groups to see if they have any styles associated with them. >>> acc = pitch.Accidental() >>> st = acc.style >>> st <music21.style.TextStyle object at 0x10ba96208> >>> st.absoluteX = 20.0 >>> st.absoluteX 20.0 >>> acc.style = style.TextStyle() >>> acc.style.absoluteX is None True ''' # anytime something is changed here, change in base.Music21Object and vice versa if self._style is None: styleClass = self._styleClass self._style = styleClass() return self._style @style.setter def style(self, newStyle: Style): self._style = newStyle @property def hasEditorialInformation(self) -> bool: ''' Returns True if there is a :class:`~music21.editorial.Editorial` object already associated with this object, False otherwise. Calling .style on an object will always create a new Style object, so even though a new Style object isn't too expensive to create, this property helps to prevent creating new Styles more than necessary. >>> acc = pitch.Accidental('#') >>> acc.hasEditorialInformation False >>> acc.editorial <music21.editorial.Editorial {}> >>> acc.hasEditorialInformation True ''' return self._editorial is not None @property def editorial(self) -> editorial.Editorial: ''' a :class:`~music21.editorial.Editorial` object that stores editorial information (comments, footnotes, harmonic information, ficta). Created automatically as needed: >>> acc = pitch.Accidental() >>> acc.editorial <music21.editorial.Editorial {}> >>> acc.editorial.ficta = pitch.Accidental('sharp') >>> acc.editorial.ficta <music21.pitch.Accidental sharp> >>> acc.editorial <music21.editorial.Editorial {'ficta': <music21.pitch.Accidental sharp>}> ''' # anytime something is changed here, change in base.Music21Object and vice versa from music21 import editorial if self._editorial is None: self._editorial = editorial.Editorial() return self._editorial @editorial.setter def editorial(self, ed: editorial.Editorial): self._editorial = ed
class Test(unittest.TestCase): pass if __name__ == '__main__': import music21 music21.mainTest(Test) # , runTest='')